Dark Harvest

Service

3D Modeling

Category

Film

Year

2021

project overview

project overview

For Dark Harvest, I was brought in as a freelance artist to create a 3D model of a statue for the production. Although it appeared as a background element, it was a fun opportunity to contribute to the visual world of the film through digital sculpting.

the challenge

The model needed to capture the character of the statue while remaining practical for fabrication. It was a careful balance between creating something visually interesting and making sure it could successfully move from the computer into production.

results & impact

results & impact

I enjoyed the chance to work on something different. Modeling a sculptural object required a different way of thinking than creating graphics, and it allowed me to explore another side of the production design process.

conclusion

One of the things I enjoy most about film work is its variety. Some projects call for graphics, others for illustration or 3D modeling. Dark Harvest was a reminder that every assignment, no matter where it appears on screen, offers a chance to learn something new and contribute to the larger story.

Logo

I believe creativity and design are more than problem solving. It is a way of paying attention. It helps us notice what is often overlooked, imagine what doesn't yet exist, and discover meaning in places we might otherwise pass by.

©2026 Joel Waldrep.
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